File
In one file you can put multiple conversations
A conversation is separated in several parts
Step represent an action in the conversation, the step can lead to another step or to several other steps and thus create branches.
With this you can for exemple, display text, execute a command, display clickable text etc...
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The conditions are as the name indicates conditions necessary to either execute a step or an entire conversation
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Triggers allow you to trigger a conversation based on something, for example clicking on an npc or a block or passing by an npc or a block
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The options allow you to have an effect during the entire conversation. For example stop the player's movement, stop the conversation when the player moves away from the place of the conversation or make the player immortal during the conversation.
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